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I do not know how I will be proceeding with this project(s) but I plan to document it to some extent.
It started with my unhealthy level of love for gaming, with abnormal hours on dota and cs:go. Long story short, during December 2022 — January 2023, I delved a little deep (like ankle deep to be honest) into Unity Engine and learned the concepts and implementation of C# to develop a couple of basic games 2D and 3D.
Here are below a couple of projects i made during that time.
These were very basic object interaction, the real projects with some functionality were lost. But I will update the list as soon as i find them.
Those were some games about feeding animals, jumping obstacles, riding a tank. Really enjoyed during this process.
I gained a couple of badges and a lot of skills while doing these, but still the goal was to have a proper implementation of Machine Learning Algorithm.
For which I started with Machine Learning Specialization by Deeplearning.AI and Standford Online by Andrew Ng on Coursera.
Also following up with my university courses that help me build a lot of data science and machine learning concepts were Data Taming using R taught by Professor Crotty. Data Science course on Edx. Then came Introduction to Statistical Machine Learning where I’d say the only positive aspect of the course being one of the Teaching assistant Ms. Yuton who really helped. Though I must mention a course which i did not take for credit but attended a couple of lecture after permission from Professor Bernard Evans, attending those lectures was invigorating at the least!
About the next part, I am going to generate a couple of Machine learning implementations before my internship(if i get any) within 3 months.
The goal is to utilize ML-Agents with C# and Unity engine to make a couple of ML projects, obviously with visualization.
Until net time.